Constitution

By participating in the Nations document, you agree to these terms, and may be subject to punishment for rule breaking.

Constitution
By Brant, Rios (go in alphabetical order)

Section 1: The Manager’s Election
A manager is to be elected every month. The voting form for the election must be available for 72 hours and then closed right after. In the event of a tie in the vote, the previous manager is to be the tie breaker. To be a candidate for Manager or be selected for Co-Manager, General Judge, or Judge of War, a member must create a report of all their criminal records to be seen by all members. The current manager will create the voting form. The voting form must be fair for all candidates, there will be no leaving names out, no adding a name more than once, and no hiding a name. The voting form must be one page long, and the result of the vote must be visible to all members. All voting forms are to be available to all members of the server, for a minimum of 24 hours. A fair voting form is to be created for every vote. Each voting form is to be put at the top of the Nations document until the vote has expired. When a vote has expired, the manager must create an Official Report on the outcome. If the manager does not create a fair voting form, the current co-manager is to create the form. The candidate receiving the most votes in the election becomes the new manager, the previous manager is to step down from power, and give ownership of this document to the new manager. The co-manager is selected by the manager.

Section 2: The Manager’s Job
It is the manager’s job to ratify changes in the map, and keep the peace of the document. In the event two or more nations have overlapping territorial claims, it is the job of the manager to settle any disputes and confirm who owns what territories. The manager must put this in an Official Report. The manager selects the Judge of War and the General Judge. It is requested that the manager stays on the document as much as possible.

Section 3: The Manager’s Powers
The manager has the power to veto suggested laws. This can be overridden by a vote of 3/4 or more. The manager has the power to temporarily revoke one member’s access for a maximum of 6 hours, unless otherwise voted upon. The manager may not kick a member from the document, they may only change the member’s access to commenter.

Section 1: The Rights of the Members
All people who participate in this document are to be considered as members. A member cannot be banished for longer than a month, or lose more than 65% of their land as a punishment, unless in the case of excommunication. Excommunication from the document means permanent banishment, unless it is undone by a 3/4 vote and signature from the general judge.

Section 2: Powers of the Members
The members have the right to vote the Manager, Co-Manager, General Judge, or Judge of War out of their position, by a vote with the support of 2/3 or more. The members have the right to confiscate another member’s access, these two members have to go to court with the general judge. If the confiscator is proven guilty, a suitable punishment will be decided by the general judge, Punishments can be changed by a vote of 2/3 or more. Members have the right to suggest a new law, which requires a 2/3 vote to implement. The manager can veto laws.

Section 3: Rules of the Members
Members must not edit or delete each other’s reports, create false reports, or edit or delete their own reports older than one week. Members must receive permission to edit their reports older than one week from the manager. All requests to edit reports older than one week must be created as a report. Members must not edit anything not owned by them, unless given permission by the manager. No intentionally false accusations No sexual content. No voting twice in anything. No harassment or bullying. Members must not kick each other from the document, that is the job of the manager, co-manager, or either of the judges. Anything written in the document must be written in a language that can be understood by others, or one that can easily be translated, otherwise it is considered void.

Section 1: The Co-Manager
The Co-Manager acts as manager when the manager is offline. The Co-Manager replaces the manager if they are removed from their position. A new Co-Manager is selected by the new manager within 48 hours of their election. The Co-Manager has all powers of the manager when the manager is offline, unless otherwise stated in this document. The Co-Manager may not veto new laws, that is the job of the manager. The Co-Manager may create Official Reports. The manager’s word is above the Co-Manager, any Official Reports made by the Co-Manager may be edited or rejected by the manager. The Co-Manager may not remove either of the judges from their position. That is the job of the manager.

Section 2: The Judge of War
The Judge of War can be selected or removed at any point. The Judge of War position must be filled at all times, if the manager removes the Judge of War, a new one must be selected immediately after. This must be added to an Official Report by the Manager. The Judge of War may not own a Nation on either side of a war. In the event they do, a Temporary Judge of War is to be selected by the Manager. The Temporary Judge of War has all powers of the Judge of War, until the Judge of War’s war has ended. The Judge of War’s job is to decide what happens in each battle during a war. They must evaluate both sides’ armies, and decide which side wins the battle. They also decide the casualties during each battle. The Judge of War must create an Official Report on the outcome of each battle, this report must include any territories captured, the battle’s casualties, and any other important details. When a war ends, the Judge of War must create an Official Report on the outcome of the war, this report must include any territories annexed, the war’s casualties, any changes in the governments of any participating Nation, and the victor of the war, if there is one. In the event where all members are participating in a war, and no Temporary Judge can be selected, the members must debate with their enemies over who wins a battle, under the supervision of the Manager or Co-Manager to keep civility between the two sides.

Section 3: Lawsuits
A lawsuit may be made by any member of government officials. A lawsuit on this document is a ticket to court with the person you are suing to settle tensions or disagreements. A lawsuit can only be made if the situation involves law breaking or violating, anything else will be decided by the manager. The accuser, and the accused must file a report to the general judge that describes the legal situation, and what both sides are standing for. A trial must be held within 2 days of the lawsuit, any further will result in the elimination of the general judge and the pardoning of the lawsuit.

Section 4: The General Judge
The General Judge can be selected or removed at any point The General Judge position must be filled at all times, if the manager removes the General Judge, a new one must be selected immediately after. This must be added to an Official Report. The General Judge cannot be biased and therefore have no side in a legal conflict and must avoid being involved in a legal conflict. If the judge does have involvement with the conflict then a custodial judge will be appointed by the general judge that does not have involvement with the legal conflict. The general judge may do whatever (ask questions, make inferences, hear from both sides. etc) to decide who is guilty, and who is innocent. The guilty must be punished, the punishment must be decided by the general judge.

Section 1: Official Reports
An Official Report must be made when any changes to the map are made, when a new nation’s immunity wears off (See Article 4, Section 3), An Official Report must include what territories have been changed and who now owns them. An Official Report made by the Manager must be this shade of red. An Official Report made by the Co-Manager must be this shade of blue. An Official Report made by the Judge of War or Temporary Judge of War must be this shade of orange. An Official Report made by the General Judge must be this shade of green. Forged reports are void, any of the roles mentioned above may declare an Official Report written in their color to be forged, as long as they have not created a new Official Report since the time the forged one was created. If an Official Report exists for longer than 3 days without it being declared to be forged, it is real. In the event a member is caught forging an Official Report, they are to be removed from the document until they write a formal apology to whoever it was they forged the report of. The Manager or Co-Manager (whoever writes the Official Report) is approving or denying territorial changes, they must state what changes have been approved, and what changes have been denied. They may not ignore requests. Lying in an Official Report is forbidden. An Official Report may not be edited or deleted after it has been finished. An Official Report is to be considered finished when the writer has signed their name at the bottom, or if it has existed for more than 3 days without being edited.

Section 2: Border Changes
An Official Report must be made, by the manager or co-manager, for any border changes outside of war. An Official Report from the judge of war must be written after a war is over, including information about border changes, the victor, the casualties, and anything else deemed important by the participants. Members may gift territories to other countries Members may trade or sell territories to other countries Territories can be destroyed, or left uninhabitable if enough damage is inflicted upon them. Example: Detonation of an X-Nuke. Unclaimed territories do not have people living in them.

Section 3: The Beginner’s Clause
Beginners, or other members without a nation, may choose up to 4 territories to start with. This is to be included in an Official Report by the manager. Russia and Canada count as 4 territories, Brazil and China count as 3, Alaska Australia Kazakhstan India Mexico Argentina Algeria Saudi Arabia Indonesia and The Democratic Republic of the Congo count as 2. All others not mentioned count as 1 territory. Beginners are to be given a week, until they start a war, or until they say they are ready for war, before any nation may go to war with them. They must inform the manager when they are ready for war, and it will be added into an Official Report. Each member is to choose a capital territory to house their government. The capital territory may be changed at any time. A beginner starts with up to 5 million people. The first population report must not exceed 5 million. A beginner must choose a language, or multiple languages, that are spoken by their residents, these languages do not have to be real.

Section 4: Ownership of Countries
Each member starts with only one nation. Puppet states, and civil wars may allow someone to own more than one nation. Ownership of a country may be transferred to another member, or it may be traded with another member for their country. A Nation must own one or more Earth territories to be considered as a Nation. Your capital territory may not be located in space. When all Earth territories have been lost, a space empire collapses unless during a war, the victor decides what happens to space colonies.

Section 5: Deus Ex Machina
Deus Ex Machina reverses time. The time is chosen by the member who requests the activation of Deus Ex Machina Deus Ex Machina requires a vote of 3/4 to activate. It is recommended that Deus Ex Machina only be used in an apocalypse event. An apocalypse event is when the world is beyond salvageable, or when too many people have died to recover global populations. Examples: Mass detonation of X-Nukes or nukes, Nuclear Winter, Zombies, the spread of a deadly pathogen, mass flooding, collision with another planet or celestial body, destruction of the entire planet via a Superweapon, and many more.

Section 6: Rules of War, Population, and Military
Population grows by 1% each day. Nukes are not allowed within the first 3 days of a war’s beginning, unless both sides possess nukes. To start a war, a Nation must have a Casus Belli, which is a written reason why you are going to war with said country. The nation declaring war must wait either 3 days, or until the opposing nation(s) acknowledge their war declaration before the war can begin. If a Nation’s capital territory is captured or destroyed, they must surrender, as their government has been captured or killed. An end to a war may be negotiated at any time. Annexation of territory, limits on military, changes in government or alliance, war reparations, and other things may be negotiated in peace talks. When a Nation is forced to surrender, they must agree to all the demands of the victor. Militaries during peacetime are to remain smaller than 5%. During Wartime a military can only be nor more than 25%. Having a military higher than 20% will damage your economy. During war, your population stops growing. Higher and denser populations cause disease to spread much faster. Small territories (worth 1 territory) with more than 15 million people will begin to experience overpopulation, and will lose 1% of their population every day. Russia and Canada count as 4 territories, Brazil and China count as 3, Alaska Australia Kazakhstan India Mexico Argentina Algeria Saudi Arabia Indonesia and The Democratic Republic of the Congo count as 2. All others not mentioned count as 1 territory. Multiply 15 million by the number of territories a larger territory is worth to find out its maximum capacity before it reaches overpopulation. If the amount of people above the population limit exceeds 10% the size of the limit, the population will begin to shrink by 5%, instead of 1%. Population is to be divided across territories. If a territory’s ownership is transferred, the population living there is subtracted from the original owner, and given to the new owner.

Section 7: Banned Technologies
Any technology, or organism with the ability to manipulate time is not allowed on the Nations document. Reversing time is reserved only for Deus Ex Machina. Technology may not be instantly researched. Research must be developed over time. Example: A country with no prior knowledge on rocket technology may not travel to the moon after one report. Anything with the ability to do massive amounts of damage with small requirements or resources is not allowed on the Nations document. Nations may not claim entire planets, unless they have gained complete control over that planet. A moon may be claimed if the nation attempting to claim it has secured control over the planet it orbits.